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Old 03-15-2022, 10:12 PM   #6
Plane
 
Join Date: Aug 2018
Default Re: revisiting Backbreaker from a Realistic instead of Cinematic angle

Quote:
Originally Posted by sir_pudding View Post
Bane is a comic book luchador with magic steroids. He has the cinematic version of professional wrestling.
It is feasible for large men to lift small men overhead (see it all the time in IRL pro wrestling) and it is possible to drop someone onto your knee.

The main difference is pro wrestlers who know how to protect each other will soften that blow, someone trying to injure would not.

Quote:
Originally Posted by kenclary View Post
all of "Judo Throw, targeting the spine," "Sacrifice Throw (drop-to-knees version), targeting the spine," and "Grab and Smash! (MA118)" were all discussed as more realistic versions, that matched the technique shown in Fairbairn's manual.
The main problem w/ Grab and Smash is it requires you're holding whichever location you attack and you can't actually grapple the spine AFAIK just the torso.

I guess if it were possible to grab+smash to target an eye by grappling the head you might allow torso grapples to smash sublocations into objects?

So were you figuring we add the damage of a fall/collision plus the thrust damage an offensive judo throw can add to that?

The knee seems like something of a necessity than a bonus. I know any crushing attack from rear can target the spine but it seems like at some point a large enough crushing attack (like flat ground) shouldn't be able to make such targeted hits.

Quote:
Originally Posted by Varyon View Post
Roughly speaking, lifting something up into the air and then throwing it down (rather than dropping it) would add the speed at which you can throw the thing to whatever speed gravity imparts on it.
Yeah although it's possible people might be able to throw downward with more force they can throw forward, could probably test that with medicine ball slams.
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backbreaker, judo throw, pickup, technical grappling, wrestling


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