Re: revisiting Backbreaker from a Realistic instead of Cinematic angle
Historically, a backbreaker is basically a pro-wrestling stage-combat version of an existing judo throw (more or less): look up "sukui nage." Some non-judo-competition versions of that throw either slam the target down on their head/neck or over the knee. (One problem with the knee version is that it doesn't leave a lot of room to accelerate the victim.)
Note that MA68 has an optional rule that lets Judo Throw target specific locations. So you can throw them onto their skull, or neck, etc.
The MA version of Backbreaker reflects the image of a strongman fully lifting someone over the head and slamming them down on a knee. It's cinematic because it's a fairly ridiculous stunt and not real combat at all.
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