Quote:
Originally Posted by cupbearer
It is because the player does not know the total corruption they have. Remember that corruption can be accrued from multiple sources and some sources use a die roll to determine how many points. Therefore the player is in the dark about totals, they eventually have no idea if they are rolling for a reason or not.
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The system already has an answer for issues like this though: secret rolls. Perception rolls, resistance rolls vs subtle threats, and similar scenarios where the player or character wouldn't know what's being rolled is handled by the GM doing the rolling behind a screen instead of asking the players to make rolls out of the blue. This is even spelled out on p. B344. I don't understand why they would write Corruption to be the sole exception, the one subsystem that bucks this trend.