Quote:
Originally Posted by Plane
Isn't that kind of like making players do random HT checks because they might be poisoned and not know it?
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No, because it's not pointless harassment. It's a Horror game. The players are supposed to be worried, the more so if they've been fooling around with Things Man Was Not Meant To Know. Not checking for Corruption tells the player that they're still perfectly safe, which is sort of the exact opposite of creating an atmosphere of impending dread.
In this, rolling when only the GM knows whether the character has less then 25 points of Corruption is somewhat akin to the advice you often see for DF-style GMs to occasionally roll the dice to "check for wandering monsters" or occasionally call for Perception checks when there's no "trap" or sneaky ninja to find. GMs don't just soullessly implement dry mechanics; RPGs are interactive entertainment. All the people at the table should be trying to make a fun experience for all the others.