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#5 | |
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Join Date: Aug 2018
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Quote:
Unless perhaps there is a "round down" policy on whatever decimal result you get, so even 0.04 negative CP rounds "down" to a full -1 quirk? Yet using the term "full" seems to speak against that interpretation. H147's "bought at character creation" guidelines also only counts as -1 cp per 10 corruption too, a different ratio. Seems like it'd be simpler to gain -1 cp per 10 corruption and maybe if you have fractions of 10 you just track a single decimal place of negative character points? Of course I don't know any way to design quirks worth less than -1 cp, decile -0.1 to -0.9 quirks could be interesting though. Otherwise I just wouldn't convert the corruption. As for starting off with 1-9 corruption instead of 10, decile perks would be cool too. Like maybe 1 dr (crushing only -40% tough skin -40% ablative -80%) could be worth 0.2 cp? |
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| Tags |
| corruption, gurps, horror, rules clarification |
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