Re: Ranged attacks against high dodge
I don't like allowing deceptive attacks from ranged, you already can't parry arrows so all you have is one block a turn and dodges to keep you safe, and dodges usually suck. I don't think the niche 'what if a guy has 16 dodge' is worth making life miserable for all the poor goblins who now have no chance at all at defending themselves with their poor 10 dodge the scout is reducing to 6 without even sweating p But that's just me.
If a target is really good at dodging, box them in! Surround them! Or blast them with a status effect or AoE! (Explosive spells, Kiai, Hinder, Intimidate, Stench, Thunderclap, Roundabout, Command "Stay Still!"). If you manage to chip them down to 1/3 hp or fatigue then their dodge is halved, then they are really hosed.
Heck, even a regular damaging spell (not missile) would do good. Can't dodge a frostbite to the face!
Last edited by Expy; 02-09-2022 at 12:53 AM.
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