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Old 02-01-2022, 12:01 PM   #4
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: [Powers, Magic-as-Powers] Stimata and other 'physical' Illusion modifiers

Quote:
Originally Posted by oneofmanynameless View Post
My first thought is of Powers: The Weird, where one of the abilities of the "Noumena" power, called Demiurgy, is about willing into existance semi-real phenomena and is built with illusion, mental, stigmata, as well as stealing the Broadcast modifier from telecommunication and adding 2 cosmic modifiers: Lingering Effect and "Can heal as well as harm." You might be interested in reading their writeup of the ability. Personally I believe you could construct an entire Magic-as-Powers system with that ability and then other "Practiced Phenomena" based on it (typically as alternate abilities), similar to how Divine Power works.
Indeed that was one of the things I had in mind when I wrote it up.
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