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Old 01-31-2022, 03:53 PM   #16
juris
 
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Join Date: Jun 2012
Location: CA
Default Re: Car wars character focus over cars

Agree - I'd allow the paramedic skill to try and stabilize someone until they were at -10 hits/unreadable to Gold Cross (increasing difficulty obviously). I like the flavor text of giving them a permanent injury until they replace it with a new mechanical or cloned body part replacement. No reason Gold Cross can't make replacement parts :)

You can't make peds immune to damage though - the duel has to end

Quote:
Originally Posted by swordtart View Post
I added a few generic drugs into the game (pain-killers, amphetamines etc.) and expanded on the Optional Hospitalisation and Medic rules to improve survivability and to enable characters to get back into the game a bit quicker.

I also made death a bit less digital. Death became permanently injured. For the purposes of the combat you were still out of action, but after the action if your friends could get to you within an hour there was a chance you could be saved but with a permanent injury (that ultimately could be fixed with expensive prosthetics).

I preferred this to reliance on whole body cloning.
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