Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-16-2022, 12:01 PM   #1
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: GURPS 3e: Making a duct-rotor helicopter

Quote:
Originally Posted by thrash View Post
They don't, really, except for specialized configurations (like X-wings). What is happening is that the rotor in forward flight is working on undisturbed air, rather than eating it's own downwash at a hover.
While it's not precisely the same mechanic, the math actually works out the same -- either a wing or a helicopter rotor has the net effect of causing downward deflection of an incoming stream of air, generating lift and causing drag. The equations mostly diverge at less than stall speed for a fixed wing of equal wingspan.

Which presumably would happen with a ducted fan as well, but you'd want to make sure that the ducting isn't interfering with the airstream, which I suspect it would do for designs that look like the SA-2.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Reply

Tags
2e vehicles, gurps 3e, vehicle design

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:48 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.