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Old 01-11-2022, 10:08 AM   #11
Bill_in_IN
 
Join Date: Dec 2021
Location: Indiana
Default Re: Staff Countermeasures

Quote:
Originally Posted by Shostak View Post
I gave it to the player at no penalty. To my recollection, creation spells are never described as having DX adjustments, and there is no mention of one in the discussion of creating a controlled fire in the Fire spell description.
Cool. GM call. That may be especially true since he moved up next to the wizard.

Since I'm still getting re-acquainted with ITL, that does seem to fit my fuzzy memory until I look into it. Discussions like these gives me things to go and look up in ITL, Melee, and Wizard that our outside of my current re-familiarization plan.

One thing that I told my son, who has recently played some with me, was that if I make a mistake in applying the rules, it will be consistent for all characters on the board. That way, there should, theoretically, be no undue advantage to any character in the course of play.
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countermeasures, creativity, magic, problem-solving, wizards


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