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Old 12-28-2021, 12:24 AM   #8
David Johnston2
 
Join Date: Dec 2007
Default Re: should there actually be "indestructible" weapons?

Quote:
Originally Posted by Plane View Post
I mean actually breaking the energy field itself, which is a much bigger target than the hilt.
I know what you meant. But if there are no hand weapons that do enough damage to break the energy field and the heavier weapons are going to be effectively area effect the hilt will go before the energy field.



Quote:
Especially if it's SM 0+ and could be used like indestructible cover. You should probably have to pay for something like "I own a SM+4 wall with 5000 DR" (as an Ally maybe?) separately from "and I get powers when I touch it".
Allies aren't built with the gadget rules. Also indestructible doesn't mean impenetrable. An indestructible gadget won't give you any DR you didn't pay for (although it can be used for Blocks and Parries if it's conceptualized as Captain America's shield or Excalibur). You can't use it as cover without buying the effects of cover. Otherwise attacks just shoot past it, or it heals all damage right after or something
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cannot be broken, cannot break, force sword, rapid fire, ultra-tech


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