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#1 | |
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Join Date: Jan 2006
Location: Central Europe
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Quote:
I can understand the wish to distinguish mechanically between someone with Fast-Talk, Acting, and Leadership who has never gulled a mark, and a veteran scammer. I am not sure how (although a Perk might not be bad, and there are familiarities). How does GURPS handle stage magic? That is another field where practice is knowing the principles of a few dozen basic tricks and being able to present them confidently and make them feel new.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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#2 | |
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Join Date: Apr 2005
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Quote:
Sleight-of-Hand is the basic skill for tricks which require you to palm or plant small objects. Performance skill helps you put on a good show and Fast-Talk is handy if you are actively trying to misdirect attention. The sort of stage magic which involves illusions or rigged props rather than Sleight-of-Hand could be treated as a Professional Skill (Stage Magician). |
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| Tags |
| con game, social engineering |
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