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#2 |
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Join Date: Jun 2013
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Wholehearted endorsement.
Taking a quick stab, the murder-bunnies look to be rather large. SM-1 appears the most common, although there are a few depictions that are SM+0 and one that is SM+1 (the one with the rabbit carrying a man over its shoulder). Most of them look to have reduced the default Horizontal Disadvantage to Semi-Upright, while a few have removed it entirely (and are basically just anthropomorphic rabbits, see GURPS Furries). Add the murder-bunny template to basically any human bandit character to make a ready-to-go friend or foe (probably the latter). As for the giant snails, as we consistently see knights losing against them but no wounds on either, I'd say the snails' most notable attribute is sufficient DR and IT:DR the knights basically can't harm them, but the snails don't have much in terms of offensive capabilities, so the knights wear themselves out futilely banging on the shells. As for why the knights bother trying, perhaps the snails are really good at insults ("... Now go away or I shall taunt you a second time!"), or knights have Intolerance (Giant Snails). As for the bird... Unfazeable, and either Daredevil or On the Edge (possibly both). It looks rather ballsy.
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GURPS Overhaul |
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| Tags |
| fantasy, medieval, silly |
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