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#1 | |
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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#2 |
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Join Date: Dec 2012
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The Accessory perk, treated as a magical, psionic, or otherwise Powered ability, could be used to generate a shelter that is equivalent to the sort of tents that are easily available for purchase in the setting (so, probably provides little or no DR, and takes about as long to 'put up' and 'take down,' though perhaps you can give the 'take down' command and then walk away).
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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#3 |
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Join Date: May 2005
Location: Lynn, MA
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Just remember that a burning wall is permeable, so you might be able to use it for heat or cooling based on the special effect, but it won't keep things out that are not obliterated by the damage.
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