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Old 11-13-2021, 04:02 PM   #21
Michael Thayne
 
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Join Date: May 2010
Default Re: [DF] Placing areas of different mana in Dungeon Fantasy

Quote:
Originally Posted by Taneli View Post
Those spells are pretty ugly to cast, though. A critical failure with Suspend Mana loses you one level of Magery for 2d days, and has a change to lose it forever, while a critical failure with the Drain Mana just loses you that level of Magery forever.

Also, I'm not entirely sure if the Suspend Mana and Drain Mana on the DF Cleric's list are supposed to affect mana or sanctity, probably mana. If they have a critical failure with those spells, they're going to lose a level of PI, that's for sure.

But yeah, in a place like Yrth, there's bound to be plenty of no mana places around as the result of mages of the old draining places for their own use (and maybe using a chunk of their power in the process).
I would assume Suspend Mana and Drain Mana effect mana even when cast by a cleric. It seems weird for clerics to directly be lowering sanctity, since high sanctity for Good generally means low sanctity for Evil and vice versa.

But good point about the risk of losing a level of Magery/PI. So probably won't be used willy-nilly, but I think in the setting I've been working on I will, at the very least, tend to assume that areas with Very High sanctity have also had their mana drained to protect them against wizardly interference.
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