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Old 11-13-2021, 01:35 AM   #39
Taneli
 
Join Date: Aug 2004
Location: Helsinki, Finland
Default Re: [DF] Placing areas of different mana in Dungeon Fantasy

Quote:
Originally Posted by maximara View Post
There is also Wild Mana which depending on the setting either is a form of aspected mana or a level of mana above Very High. - Thaumatology p 59.

From what the DMG1 said D&D worlds are clearly akin to Wild Mana thanks to the connections to the various planes:

"All magic and cleric spells are similar in that the word sounds, when combined into whatever patterns are applicable, are charged with energy from the Positive or Negative Material Plane. (...) The triggering action draws power from some plane of the multiverse" DMG1 pg 40

Then there Pure Mana (also called Raw Magic) where one option is it five times more efficient than normal mana. - Thaumatology p 227
I left wild mana out as it's complicated.

Raw Magic is more like itemized energy reserve that can be collected from nature and stored in yourself if you have the requisite advantage, also a bit different.

Then there's also Toxic mana, which I've left out as well from the example.
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