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Old 11-10-2021, 03:12 PM   #1
43Supporter
 
Join Date: Dec 2007
Default Re: ramp jumps (or other stunts)

However, in the words of the late, great, Freddie Mercury: "Well, we're trying, dear." :)
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Old 11-12-2021, 07:22 AM   #2
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Default Re: ramp jumps (or other stunts)

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Originally Posted by 43Supporter View Post
However, in the words of the late, great, Freddie Mercury: "Well, we're trying, dear." :)
Please no. I know where the desire comes from but I was around back in the day and jump jets, rocket boosters and Hammer Downs was the beginning of the end for Car Wars.

Stay 2D, please.
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Old 11-12-2021, 09:12 AM   #3
Sam Mitschke
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Default Re: ramp jumps (or other stunts)

@kbs666 — I want to hug you for saying that.

We also know why folks want it, but injecting a long daisy chain of if-then statements and conditional damage resolution quickly turns "vroom vroom pew pew" into "vroom rules more-rules house-rules quit."
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Old 11-12-2021, 03:31 PM   #4
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Default Re: ramp jumps (or other stunts)

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Please no. I know where the desire comes from but I was around back in the day and jump jets, rocket boosters and Hammer Downs was the beginning of the end for Car Wars.

Stay 2D, please.
Well, *I'm* not involved, personally; but the Discord discussion... well, "that is the sound of Inevitability, Mr. Anderson." >;)

I agree: The Jumping and Falling rules, and Rocket Boosters, were a Mongolian Cluster-Dance of Biblical proportions; the only people I ever saw using them were the same gang of [insert epithet of choice here] who wrote the bloody things. Heck, NOVA's racing rules included a "no temporary speed boosts" rule explicitly so we didn't have to fiddle with Rocket Boosters; and in my files, I have a much simpler (and in some aspects, more realistic!) jump/fall ruleset. So I can understand why some might desire 6E to remain 2D. But this is CW, and those 3D minis are going to Encourage People.... :)
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Old 11-12-2021, 05:28 PM   #5
Sam Mitschke
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Default Re: ramp jumps (or other stunts)

@fwcain
In the setup you described, why not just have the figure-8 crossover be an exciting collision gamble?
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Old 11-12-2021, 06:46 PM   #6
fwcain
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Default Re: ramp jumps (or other stunts)

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@fwcain
In the setup you described, why not just have the figure-8 crossover be an exciting collision gamble?
Actually, what you describe was version 1.0 of my idea. But I figured, with all the debris piling up, after a while, the "race" would bog down, and NO ONE would ever actually complete the required number of laps. (At least, not until they killed off everyone else and the sole survivor who can still move resumes "racing"...But once all the bullets stop flying, where's the fun in that?)

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Old 11-12-2021, 07:03 PM   #7
Sam Mitschke
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Default Re: ramp jumps (or other stunts)

Magic cleanup crews vanish the wrecks and replace them with wreckage hazard cards.

:)
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Old 11-12-2021, 08:34 PM   #8
fwcain
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Default Re: ramp jumps (or other stunts)

Here is an image of my proposed race tack of DOOOM [tm], built using LEGO baseplates (and additional pieces, to hold the layout together).

https://www.deviantart.com/fwcain/ar...rack-897764145

You can build this yourself (albeit, not necessarily in the specific color scheme used)!

Here is another image, this one showing the starting positions.
https://www.deviantart.com/fwcain/ar...ions-897768141

Because of the unorthodox nature of the race track, the track's host wanted to maximize the potential for confrontation.

Enjoy! ;-)
Franklin
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Last edited by fwcain; 11-12-2021 at 09:26 PM.
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Old 11-19-2021, 08:31 AM   #9
kbs666
 
Join Date: Jul 2014
Default Re: ramp jumps (or other stunts)

Quote:
Originally Posted by 43Supporter View Post
Well, *I'm* not involved, personally; but the Discord discussion... well, "that is the sound of Inevitability, Mr. Anderson." >;)

I agree: The Jumping and Falling rules, and Rocket Boosters, were a Mongolian Cluster-Dance of Biblical proportions; the only people I ever saw using them were the same gang of [insert epithet of choice here] who wrote the bloody things. Heck, NOVA's racing rules included a "no temporary speed boosts" rule explicitly so we didn't have to fiddle with Rocket Boosters; and in my files, I have a much simpler (and in some aspects, more realistic!) jump/fall ruleset. So I can understand why some might desire 6E to remain 2D. But this is CW, and those 3D minis are going to Encourage People.... :)
I was at the GenCons where certain folks from a certain weird city in a certain oil rich state pretended to only play CW once a year while displaying an uncanny familiarity with all the rules including all the ones needed for playing in an arena that required jumping on ramps.

It left a bad taste in everyone's mouth and contributed to the spectacular drop off in my interest in CW.

If I ever see Hammer Downs, ramps or anything of the sort I'm out. I'll spend a crazy amount on a cycle and/or truck KS but [Edna voice] no ramps!
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Old 11-19-2021, 09:47 AM   #10
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Default Re: ramp jumps (or other stunts)

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If I ever see Hammer Downs, ramps or anything of the sort I'm out.
We had six guys travel from Chicago to Peoria to play in the regional championships at a 3D Hammer Downs arena.

It was hosted by the Peoria Piledrivers and I seem to recall it was at Micro Machine scale.

One guy in our group took one of the bottom ramps at a speed WAY over what was needed to make the jump. Additionally, he was on fire. He ended up flying out of the arena. While he was airborne, he managed to avoid exploding. The phase he hit the ground, he failed his explosion roll. Could not have planned that better. I'm sure the video in the Car Wars universe is still played on the Best Of shows.

Another notable one was where two guys who were driving in succession jumped off the ramp. The guy in front peppered the guy behind in mid air as did another player jumping pretty much at the same time from a perpendicular ramp.

When front guy landed, he triggered his HDID. Guy in rear had to make a control roll on landing that was close to a D-infinity roll.

Good times but a game like that would take all day (even if we could drum up enough players.)
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