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Old 11-09-2021, 03:57 AM   #5
GURPS Fox
 
Join Date: Jun 2020
Default Re: Hydrocarbon Fuel Cells for 3e

Quote:
Originally Posted by Anthony View Post
The problem is likely that hydrocarbon power plants in Vehicles have about 1/3 the fuel consumption they realistically should have (though this is somewhat negated by the way operating endurance is calculated), and thus realistic options look bad.
True, and let's be honest, by tripling the fuel consumption, we'll get immense problems with getting fuel, especially when you've only got, say, a Fennek's volume to work with and need a good operational range while carrying five guys in power armor.

A Fennek has an operational range of... 860km/530 miles and it's roughly 10.4 metric tons (or 11.5 US tons). In comparison, my current humvee-type vehicle has a 10-hour operational time, can move at 64.4km/h off-road, and weighs in at just a smidge over 24 metric tons.

It makes the rules rather hostile to ICE in general.
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assistance needed, fuel cells, gurps 3e, hydrocarbons


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