|
|
|
#28 |
|
Join Date: Jun 2008
|
I love CW, but the more I play it, the less I like it :)
I tend to go to Traveller* when I want anything other than vehicular combat, but to be honest some of the vehicular combat in CW needs work too... and the design rules. Example. Handweapon combat has each weapon having an effective range. Shots below 1/4 that are +1, shots at twice that range are -2 and shots at 4x that range are -4. If pistols had an effective range of 4" and rifles an effective range of 16" it allows a credible differentiation. Pistols are good enough in their own bailiwick but if you want long range you should need a rifle. In CW a +1 is basically a weapon with 4" extra range. * You have to be careful which version e.g the GDW version combat matrix is a mess as bad as the 1ts edition AD&D one.. |
|
|
|
|
|