|
|
|
#25 |
|
Join Date: Aug 2011
Location: Snohomish, WA
|
Interesting how my design thoughts stack up against others'.
In general, I tried to be unpredictable in my arena vehicles. I'd change things up a lot. Compact, Mid, Luxury are the core bodies I typically used, depending on division and concept. I did use the occasional pickup and even van if needed. And trikes in lower divisions. Weapon-wise, rocket launchers were my go-to weapon, typically with incendiary rounds. The flaming oil jet was my go-to dropped weapon. In general, I found these to be very effective. Far too many players underestimate how effective fire can be as a weapon. Second tier stuff included things like the recoilless rifle, blast cannon, flame cloud ejector and the occasional laser. I did use metal armor, provided I could get a lot of it. Typically backed by some plastic or component armor. I did have some designs with horrific things like 23 points of metal on one side (the others weren't as well armored). The look on peoples' faces as it shrugged off a 20 point ATG (w/APFSDS ammo) shot made it entirely worth it. Most of my designs actually used plain plastic armor. Gear... Always carry a fire extinguisher was my #1 mandate. A portable was good enough for division 5. Regular for 10, 15, and sometimes 20. Improved above that. And ALL road vehicles had to have one.
__________________
Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
|
|
|
|
|