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Old 09-08-2021, 09:35 PM   #111
Dalillama
 
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Default Re: [Thaumatology] Magic Item Design Game

Glow gas is UFO fuel. Any vehicle that operates on liquid fuel can burn it. The substance itself is slightly fluorescent, glowing in a color just on the edge of perception. Vehicles burning glow gas take on the same glow, and are capable of inertialess flight in atmosphere (i.e. instant changes of speed an direction) at up to the local sound barrier. Glow gas is consumed twice as fast as the engine's normal fuel, and all of its powers end instantly when combustion does. The vehicle regains the inertia and flight characteristics it should have had.

Next: The Spoon of Filial Virtue
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Old 09-10-2021, 08:43 PM   #112
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Default Re: [Thaumatology] Magic Item Design Game

The spoon of filial virtue is an item worn on the hat or helmet, it symbolizes membership to the secret society “brotherhood of the spoon”, a guild of fighters and merchants which is all about legendary items and quests. On the other hand, it grants the “call to hospitality” perk. You also acquire a reaction modifier of +3 around warriors, hermits, travelers, inn keepers and merchants. Finally, if you don’t know the skills, you may roll carousing, diplomacy and leadership as if you had invested 1 point in each.

Next: THE FAITHSTONES.
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Old 09-13-2021, 03:02 AM   #113
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Default Re: [Thaumatology] Magic Item Design Game

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Originally Posted by SID View Post
Next: THE FAITHSTONES.
The FAITHSTONES, also known as the Gems of Attention-Begging in Screaming Desperation, are a set of seven differently colored gemstones bound together by gold wire to a necklace. Each stone is attuned to one of the Seven Sisters, the goddesses of Feidvang.

Wearing the necklace ensures that any prayer spoken out loud is heard by the goddesses, although there is no guarantee of an answer.

After a priest of Vite, the goddess of knowledge, received a stern talking-to in a dream, the necklace has been locked away, not to be used without the consent of at least three priests of different goddesses.

Next: Pill of Wights
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You don't need to spend 100 CP on Status 5 [25] and Multimillionaire [75] to feel like a princess, when Delusion [-10] will do. Or, you can run so far away that Status and Wealth don't apply anymore...

Character sheet: Google Drive link (See this thread for details.)

Campaign logs: Chaotic Pioneering / Confessions of a Forked Tongue / A Doe Among Wolves
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Old 09-13-2021, 08:52 AM   #114
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Next: Pill of Wights
In some very permissive societies, the alchemical concoctions that turn one into an undead are freely available. However, even in these societies, the Pill of Wights is dangerous and restricted knowledge.

The Pill of Wights is a fairly standard necromantic concoction. When consumed, the drinker dies the next time they go to sleep before being resurrected as an undead in thrall to whoever brewed the pill. The dangerous part is that unlike most other alchemical concoctions, the Pill of Wights is in pill form and can be slipped into food or drink without any ability to be detected.

Next: Ninja Maggots
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Old 09-13-2021, 12:12 PM   #115
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Next: Ninja Maggots
This is a "cleverly" named alchemical healing lotion. When applied to wounds, it grants the character Regeneration (Regular), with a typical dose lasting 24 hours. Additionally, it will cure any disease within the wound (typically due to infection of the wound) and neutralize poisons introduced via the wound (but generally won't heal the damage caused by them, unless said damage is localized to the treated wound).
(EDIT: the name is a reference to maggot debridement therapy; "ninja" because you don't see any maggots)

Next: The Goiden Toitle (yes, that's the correct spelling for it)
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Last edited by Varyon; 09-13-2021 at 12:23 PM.
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Old 09-14-2021, 05:56 AM   #116
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Next: The Goiden Toitle (yes, that's the correct spelling for it)
The Goiden Toitle is a golem made of gold and shaped like a turtle. Its maker was just about to put his hand on it and speak its name to activate it when a distraction pulled him away. While the enchanter was gone, his two-year-old found her way into the laboratory. The golem was activated when he returned, and he couldn't command it, so he had to paralyze the golem while he analyzed the issue. Opening the golem's head, he found out what had happened, for the parchment that should contain the name he had yet to give it said "Goiden Toitle". He swore never again to discuss his work in front of his children, and installed a magical lock on his lab.

Next: Syrup of the Mire
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You don't need to spend 100 CP on Status 5 [25] and Multimillionaire [75] to feel like a princess, when Delusion [-10] will do. Or, you can run so far away that Status and Wealth don't apply anymore...

Character sheet: Google Drive link (See this thread for details.)

Campaign logs: Chaotic Pioneering / Confessions of a Forked Tongue / A Doe Among Wolves
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Old 09-14-2021, 09:01 AM   #117
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Syrup of the Mire is a euphemism found in alchemical manuals. When it is necessary for certain concoctions to be individually tailored to affect a specific person, the recipe will call for 'Syrup of the Mire' of the targetted person. This means the alchemist has to obtain excreted bodily waste of the person to include in preparing the elixir.

Next up: The Incomprehensible Doohickey
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Old 09-14-2021, 09:27 AM   #118
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A rather clever bit of rebranding of a popular gnomish childern's toy, the Incomprehensible Doohicky is in fact very comprehensible. I doesn't actually do anything (useful). In it's children's toy incarnation, upon speaking one of a set of command words, it will do one or more of spin around, cast about colored lights, spew glittering motes, spurt water, squeak and rattle, do a somersault, float, or play a simple tune. The clever entrepreneur modified the appearance to be less whimsical and more artifact-y, and adjusted the command words to be common phrases that might be spoken in casual conversation. Thus, the Incomprehensible Doohickey was born. Claimed to be an artifact of great power, it's method of control was lost to the mists of time and so activates without warning to perform some action with unknown purpose and consequence.

It was a hit at parties.

Next: Tad's Mad Lad
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Old 09-14-2021, 09:33 AM   #119
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Next: Tad's Mad Lad
Created by a speaker of an an extremely thick dialect "Tad's Mad Lad" translates into the common tongue as "Todd's Mud Lord". A statuette of a crowned humanoid it grants the ability to cast all Earth College Spells related (or limited to) mud.

Next:The Sorrow of Angles
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Old 09-14-2021, 11:03 AM   #120
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The Sorrow of Angles was a mass-effect curse invoked by priests of the goddess Nerthus against the Brythonic defenders of the island of Albion. It was cast on the sands of a Frisian beach and born across the sea by the invaders who threw it into the air when the wind was favorable. The afflicted defenders suffered various similar effects including:

-Reflexive regret,
-Obtuse self-pity, and
-Acute depression.

Next: The Queen's Tuffet

Last edited by Donny Brook; 09-14-2021 at 04:12 PM. Reason: Corrected misgendering of Nerthus
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