Quote:
Originally Posted by Tymathee
I’m proposing an interesting +0% modifier on Luck. Rather than limit usage to once per hour of real time play, the character has Luck Points that can be spent to use their Luck with. Each use of Luck requires spending a single Luck Point. A character with the 15 point level of Luck has a number of Luck Points equal to the number of real time hours the session is scheduled for; e.g. if the session is scheduled for 5 hours, the character has 5 Luck Points to spend during that session.
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I don't think that this enhancement to Luck is worth 0%, for the simple reason that you could still use it like normal Luck (once per hour) but ALSO use it all bunched up (5 times in five minutes). Since it emulates the basic Luck advantage, already worth 15 points, anything over that would be worth more.