Re: [Spaceships] getting into orbit without superscience?
Well, you have a lot of options for orbit without superscience... it's just that few are in Spaceships 1.
The most basic is to make a larger ship that's all fuel tanks and motors with the top third being the actual ship you want to get into space.
Then there's use of aerodynamic shapes, wings, ramjets and so on to provide the inital speed boost and then use rockets for the rest. I think stock SS has all the parts. You'll want the Ram Air Intake option for one of the more powerful drives.
Other options generally require infrastructure. For instance, you're going to want a space gun that can launch you into a suborbital trajectory where you can snag onto a skyhook to get you into space, or some other combination of those.
|