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Old 08-06-2021, 01:15 PM   #27
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
Give me a few rolls to gather the information on the officers.
OK, in addition to the Admin roll, I'll use:
-> Research, to read between lines in non-sensitive documents
-> Scrounging, to turn up discarded memos and documents that may implicate an officer
-> Observation, to eavesdrop on conversations that may provide more context on particular officers
-> And Savoir-Faire (Paramilitary) to meet with people who work closely with any officer I may be targeting. (I suppose there may be a negative modifier to this?)
And if all that isn't enough I'll consider trying to head into the City and see if I can make street level contacts who may know something.
Quote:
[60] 21-08-06 19:02:36 BST
Savoir-Faire (Paramilitary)
3d6 <= 16
6 + 6 + 5 = 17 ... failure
[59] 21-08-06 19:02:18 BST
Observation
3d6 <= 16
3 + 3 + 6 = 12 ... success
[58] 21-08-06 19:01:36 BST
Scrounging
3d6 <= 17
1 + 5 + 6 = 12 ... success
[57] 21-08-06 19:01:14 BST
Research
3d6 <= 15
6 + 1 + 4 = 11 ... success
Quote:
Originally Posted by ericthered View Post
The security detail for the general is six people. Halcyone is the only woman. Talthus is in charge. He and Tenilis run security for top-secret meetings. Thelodox is Halcyone's counterpart for travel, and Marcus and Myrlon are qualified to command larger units as security forces.
Wow, that's a lot of Ts.

I'll focus on trying to befriend Thelodox first. I'll also ask what happened to whoever I replaced (it would seem like there should be a replacement).
Quote:
[61] 21-08-06 19:14:56 BST
Memetics! (To befriend)

3d6 <= 15
1 + 4 + 2 = 7 ... success
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