Quote:
Originally Posted by Tymathee
The imagery is certainly pleasing to the mind, but game mechanically it's actually more crippling (in my opinion, and others as well). SM +1 is definitely for the Rule of Cool rather than practicality. I know I'm invoking the RoC a bit already with this character
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Rule Of Cool wins out over practicality any day that ends with a Y when I run DF. :)
Quote:
Originally Posted by Tymathee
but if we wanted higher SM, I'd suggest that the GM make SM +1 a [-25] Disadvantage. He's already has a hefty amount of Disadvantages though so I'd rather not layer it on even more heavily than it already is. :(
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I've seen that thread before and won't rehash the pros and cons, except to point out that Gigantism also comes with Move +1, which is worth [5].