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Old 07-26-2021, 04:09 AM   #26
maximara
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Join Date: Aug 2004
Location: Sumter, SC
Default Re: Bang Skills

Quote:
Originally Posted by johndallman View Post
3e did have The Sword! and Science! which were like that, but IIRC, they were the only ! skills in 3e. They were designed individually, and there were no general rules for creating wildcard skills. Those were added at 4e, and some flavour was lost in creating the generic versions.
First I heard of a 3e The Sword! (must have come in after the Compendiums). Classic Science! was a totally different animal from the 4e wildcard skill. It required:

* Research skill at 13+
* A minimum of two skills (2 points in each, or 4 total) in a hard or soft science (but not from liberal arts)
* To be no higher then -2 of the lowest prerequisite science skill.

More over the Compendium is totally mum on how TL penalties factor into this though logically it should effect the relative prerequisite science skill reducing this version of Science! substantially which does not happen with the 4e version.
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bang skills, kromm explanation, power-ups 7, wildcard skills


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