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Old 07-23-2021, 08:07 PM   #40
Tymathee
 
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Join Date: May 2021
Location: I'd rather be alone than be with people who make me feel alone.
Default Re: [DF] Lich PCs in DF - Oswald the Violet

I wouldn't mind little tweaks here or there certainly (he is a bit of a avant-garde art project in a sense, so I'd cross my fingers and hope the GM doesn't need to totally gut the concept of the character). Particularly the nature of the modifier on his Magery, although I did my best to make that as generically applicable as possible. That -20% within the -80% for "social ramifications for wielding black magical energy with Magery" assumes a game world where Good can very well clap back hard at Evil. It's a incentive for creative roleplaying... and also as one of the hooks that leads to Oswald question the status-quo of Evil.

I greatly dislike spotlight hogging. I very much clearly remember a short-lived past campaign where a player, who was also usually the GM, always insisted on being the party leader and being in charge of making any and all decisions on behalf of the group regardless of what we had to say on the matter. I remember us trudging through a dank, dark cavern... and we came upon what appeared to be a fallen knight, bleeding out, his still lit torch dropped nearby. Our party "leader" took it upon himself to draw his sword and try to coup-de-grace the man. My character, being highly empathetic, stepped between him and the fallen knight. My character made a point that we don't know the nature of his situation and that we ought to at least question him if we don't intend to attend to his wounds. He was enraged by this and proceeded to attack my character. They fought long and hard, my character winning out in the end by knocking the weapon out of his hand and holding him at sword point. It was at this point, meta level, the player decided to throw a temper tantrum and say that I'm to never question his authority and that we ought to murder everyone we come across without question.

I can say I no longer play with that poor group. When it was his turn to GM, he'd railroad the heck out of our characters and if we didn't like it he'd do the "Rocks fall, you all die!" thing. I'd rather not be that kind of player, or even that kind of GM (railroading can work... if the PCs are willing to run down the rails because it's actually fun), so I think I can play Oswald fairly. He was some leadership skills, but from what I understand is that they're best used for hireling management. The other PCs are certainly free to disregard whatever Oswald has to say, although DF's Dungeons has some advise on how Leadership/Strategy/Tactics can benefit the other PCs in combat.
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