Quote:
Originally Posted by JulianLW
But you can roll in one second at -4, right? Let's say you have a small spell, and one roll at -4 is all it takes to gather enough energy - that spell would be cast on that same turn, right? as soon as the energy was gathered?
Example: My Ignite spell is just Lesser Control Energy (5), Cost: 5. I have Path of Energy at 19. I cut my gathering roll to one second for -4 and roll an 8, gathering 7 energy. As soon as that's done, I've lit my fire, correct? In theory, this makes for a one-turn spell - though not instant.
But I could NOT gather energy at -4 three times in that second, as I could when rolling -10 for instant gathering with a blocking spell, right? Or could I? (I think this is a no.)
The -4 for fast-casting means that I can roll that Path of Energy skill at 15 to gather for 3 seconds in a row, then at 14 for 3 more seconds, etc., to come up with ~27 energy in 6 seconds, correct?
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No, the penalty for gathering faster is superseded by the blocking spell penalty. They are not meant to interact. The -10 to gathering rolls for blocking spells is effectively, "I turn this into a free action." It's meant to emulate certain types of tropes and fiction. It's not meant to allow you to instant-cast spells willy-nilly. If you want that then buy levels of ATR or Compartmentalized Mind.
Quote:
Originally Posted by JulianLW
So (and I'm sure this has been asked before) is there any way to get a more powerful one-second spell?
Could you do, like, "Rapid Strike Gathering" in one second at -6 on top of the -4? That is, could you take a -10 penalty on two gathering rolls (or -16 on three rolls) to make them in the same second?
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If you had Spellslinger. Rapid Strike for spells is not available without that ability.
Quote:
Originally Posted by JulianLW
Finally, would your "Spellslinger" advantage in Pyramid 3/66 cut that penalty to -3, for -7 for 2 gathering rolls in a second or -10 for 3 gathering rolls in a second?
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No, it enables that option. Normal casters can't do it.
Quote:
Originally Posted by JulianLW
Cool. I wonder how Christopher Rice feels about -10 for one-turn casting like this? He seems to be the RPM Guru around here.
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I wouldn't.
Quote:
Originally Posted by JulianLW
Re: Alternative benefits for Natural Caster talent:
How does this work? A flat bonus for anyone with the talent, whatever level? Or +2/level (which seems excessive to me).
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It's +2 conditionals per level of the talent.