|
|
|
#3 | ||
|
Join Date: Apr 2019
|
Quote:
Quote:
Example: My Ignite spell is just Lesser Control Energy (5), Cost: 5. I have Path of Energy at 19. I cut my gathering roll to one second for -4 and roll an 8, gathering 7 energy. As soon as that's done, I've lit my fire, correct? In theory, this makes for a one-turn spell - though not instant. But I could NOT gather energy at -4 three times in that second, as I could when rolling -10 for instant gathering with a blocking spell, right? Or could I? (I think this is a no.) The -4 for fast-casting means that I can roll that Path of Energy skill at 15 to gather for 3 seconds in a row, then at 14 for 3 more seconds, etc., to come up with ~27 energy in 6 seconds, correct? So (and I'm sure this has been asked before) is there any way to get a more powerful one-second spell? Could you do, like, "Rapid Strike Gathering" in one second at -6 on top of the -4? That is, could you take a -10 penalty on two gathering rolls (or -16 on three rolls) to make them in the same second? Finally, would your "Spellslinger" advantage in Pyramid 3/66 cut that penalty to -3, for -7 for 2 gathering rolls in a second or -10 for 3 gathering rolls in a second? |
||
|
|
|
| Tags |
| gathering magic energy, ritual path magic |
| Thread Tools | |
| Display Modes | |
|
|