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#32 |
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Join Date: May 2021
Location: I'd rather be alone than be with people who make me feel alone.
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Celjabba, and Christopher Rice (on Discord) have stated previously that allowing Disguise (not always convenient, as a good GM would make sure it's not always a effective or even available solution) to work around a lot of his negative reaction modifiers is inappropriate. The obvious and frankly easy solution is to treat this, for the duration of the time that his disguise remains effective, as a different form of Disadvantage, a very extreme Secret, for +0%.
I know the easy thing to do is to have very reactionary responses without looking at the bigger picture (as evident with previous replies), but you have to be rational about these things. I know Evil/Anti-Hero characters have a long history of being seen as "too problematic to ever play as or even run a campaign with", but a insightful, creative outside the box thinker can easily turn these impossibilities into possibilities. I think the people who play TTRPGs need to be open to unconventional wisdom, otherwise the ideas for campaign premises will dry up real quick.
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"Mom's resentful that she has to work so hard, which obscures her guilt about actually wanting to work so hard. Dad's guilty about being less driven than mom, but thinks it's wrong to feel that way, so he hides behind a smokescreen of cluelessness. Quinn wears superficiality like a suit of armor, because she's afraid of looking inside and finding absolutely nothing. And I'm so defendant that I actively work to make people dislike me so I won't feel bad when they do. Can I go now?" - Daria Morgendorffer Last edited by Tymathee; 07-10-2021 at 10:14 AM. |
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| dungeon fantasy, lich, wizard |
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