Quote:
Originally Posted by 43Supporter
It's a bit of both, really. What I strive for is "realism, but explained such that someone who knows nothing of the subject can understand it". I remember when _Dueltrack_ came out, something Scott Haring wrote: He rattled off a bunch of gas-engine-tech terms, then said "to me, that's Greek"; that stuck with me, as I was forever having to deal with explaining what my father (an authentic Rocket Engineer -- if you've see a rocket landing vertically: He worked on it) did for a living to people who wouldn't know a Saturn V from a bottle-rocket. So I learned how to explain stuff in simple terms first, then moving on to minutiae. (I grew up near Hollywood, and surrounded by people who worked there; I learned "the Pitch; the Treatment; the Story". :) )
|
I remember that Quote, but I read it less than a week ago so I think I am cheating.