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#17 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Quote:
It all boils down to how spell area within a hex is handled. If it exactly covers a hex ("because its magic") then you have these things that look like somebody used hexagons instead of squares in Minecraft. But if the area actually is a circle then it either doesn't cover the entire area or there is spill over. The easiest way to see this is to use nothing more than a hex grid, a straight edge, and a compass and do the following: 1. Take the straight edge and find the center - either with the compass only method compass only method or by breaking it down to its 6 triangles. 2. Take the compass and using the distance from the center to a side and draw a circle. 3. Take the compass and using the distance from the center to a vertex draw a circle. The distance between the two circles is the area in question.
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| Tags |
| create water, gurps magic, rain |
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