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Old 06-02-2021, 02:55 PM   #11
ericthered
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Join Date: Mar 2012
Location: far from the ocean
Default Re: Corco's Villa

Quote:
Originally Posted by the_matrix_walker View Post
I'm going to have to juggle some things and raise his physical stats if he can't use his shapeshifting to add to his DX and HT.

I feel like there are mixed messages a bit with the statement that I could add agility before...

Are you indicating that the non-ST attribute modifiers are to be removed from templates and can't be added?

There is a little bit of mixed messages in there, I'll grant you. I'm sorry about that. I'll try to clear it up here:

Yes, non-ST attribute modifiers are to be removed from templates and can't be added. You keep your raised base attributes in these cases.

As an exception to this, especially low-powered and mundane templates may see small stat increases, such as small nimble animals, human acrobats, or robust solid objects.
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