Quote:
Originally Posted by Fred Brackin
The cost for any S&S is 100x less. That's not just "less high" and doesn't leave anything at a level of "still very high".
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Did you read my analysis, or Varyon’s, which is even less generous? Neither one suggests that the price for high energy cost items will become low, and I’m honestly at a loss as to how you conclude that such items will become cheap. I can only conclude that you’re willfully ignoring the basic principle that the compensation for a task must always be proportional to the scarcity of the skills and natural aptitudes required to perform the task, the responsibilities attached to it, and the drawbacks attached to it. The task of creating high energy cost magic items requires extensive skill and education, moderately rare natural aptitude, little responsibility beyond producing an item that works as specified, and the considerable drawback that the production process allows for few to no days off, which translates to a very high labour cost.