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Old 05-27-2021, 02:28 PM   #35
maximara
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Join Date: Aug 2004
Location: Sumter, SC
Default Re: Very variant spell magic

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Originally Posted by Varyon View Post
That implies that, while a "typical" mage earns $1600 per month, an enchanter would earn $2000 per month. Now, one who knows how to make a Ring of Halt Aging might instead be more inclined to make Wands of Minor Healing (which a quick lookup of some online resources indicates requires 600 energy, or 6 days of enchanting), simply because 100 days of enchanting in a row is more grueling than 6 days of it, so may charge more than just that 25% markup.
What online resources indicate 600 energy can be pumped into an item by a single enchanter in 6 days? Quick and Dirty enchanting doesn't work like that under the standard rules.

Sure there are a host of special options to make that possible but if one is going off the standard rules unless one has Paut talismans with insane total energy one isn't going to pump out a 600 energy item on their own under standard rules.
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enchanting, enchantment-only magery, magic, oco (enchantment), spell, spell casting, variant rules


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