Quote:
Originally Posted by Fred Brackin
I will not guess how old you are but I'm 61 and have a whole box of perscriptions that treat things that aging causes and/or makes worse.
That first healer mage whose body starts making "Snap! Crackle! Pop!" noises when he gets up in the morning is going to decide that aging is a thing that should be prevented.
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Let's get some numbers in here. Assuming TL4: most mages earn Comfortable livings, $1600 per month. So a Halt Aging item costs 3.3 * $1600, or $5280, right? Wrong. Enchantment is a gruelling process, with no days off, so the cost goes up. I'll assume a 25% increase to compensate for that, which brings the cost to $6600, and to quote GURPS Magic, "kingdoms have been toppled for possession of such things," so the market price might well be much higher.