Re: Very variant spell magic
I've decided to change the prerequisites for Enchant to Scroll and any five other spells. There's no deep reason for this beyond wanting specialist mages to be a viable option and considering 84 CP in spells (assuming IQ 12, Magery 2 to be typical for the mage population as a whole) a quite sufficient barrier to entry (seriously, that's about eight and a half years of full-time study). Also, S&S takes 1 day per 100 points. So our conjectural average mage with Ignite, Seek, Create, Extinguish and Shape Fire will need just over two weeks to make the needed tools (I'd allow "modular" items, like a bracelet into which charms are inserted if the base item is first enchanted with Staff).
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