Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-25-2021, 11:13 AM   #3
Varyon
 
Join Date: Jun 2013
Default Re: Very variant spell magic

Well, first you'll want to define what you mean by magical power objects. Do you mean enchanted items that confer the ability to cast one or two (or perhaps more) spells? Objects like wands/fetishes that grant the general ability to cast known spells (possibly with some limitations, like One College Only or similar)? Rare spell-casting (with focus objects or otherwise), but a lot of invisibility cloaks and flaming swords and the like?

The first and third imply making spellcasting difficult but enchantment relatively easy; the second is basically Anders' suggestion of Gadget-Limited Magery (although if wands are really common, it might just be Magery with Requires Wand -10% or similar). What option are you looking for?
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
 

Tags
enchanting, enchantment-only magery, magic, oco (enchantment), spell, spell casting, variant rules


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:24 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.