Quote:
Originally Posted by scotchfaster
So I was at level 8 and played a Level 1 Maul Rat along with Mate. So I was easily winning.
My opponent played Wandering Monster along with some monster that I couldn't beat.
I tried putting down Magic Lamp to make the Wandering Monster disappear but without stopping the combat, using the theory that using Magic Lamp doesn't actually *require* you to run away. But my opponent argued that running away was implied.
So who was right?
"On their turn, the Player may use the Magic Lamp to summon a genie who makes a single Monster vanish, even if the Player fails to Run Away and it is about to catch them"
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You were correct. The phrase about failing to Run Away is simply there to clarify that you can even use the card after failing a Run Away roll. It does not mean that you must be running away to use it.