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Originally Posted by the_matrix_walker
EDIT: I'm sorry, Monster Hunters: Justice did run for more than a few posts!
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It was still short though... I actually reran that scenario for a real-time game, because I wanted to see that one play out, and I'd already done all of the prep work. It went well. I think it took 6 months to play out.
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Originally Posted by TGLS
I got something provisional together:
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Ok, she's an artifical lifeform seemingly based on the mimic octopus and optimized for multi-tasking. That looks pretty good. I like it.
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Halcyone is an Tendriloid 300X model OAI, a form of artificial life legal to be owned on her home world.
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She isn't from YOU-topia, is she?
The sheet looks like a good start, though I'm not seeing research as a flavor skill.
Memetics as a wildcard skill... that's bold. Are you looking to use the full transhuman space ruleset?
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Power Set Description
Tendriloid Template – Tendriloids have many legs that can function as arms. Only some of the leg/arms need to be free in order to stand and walk. Disguising this is a matter of tucking them into a pair of pants or under a long skirt. They have a hydrostatic skeletal system that makes them particularly flexible. They are sufficiently well coordinated to handle four physical tasks at once. They are also able to adjust their skin pigmentation, useful for camouflage or to blend into a crowd. Tendriloids have a great deal of physical prowess, and as a former bodyguard Halcyone is in the upper percentile of this.
Hypersensory Awareness – Halcyone is one of the million or so OAI produced by NeuroTech with an enhanced sensory response, before this was discontinued for fears this impacted obedience. In game terms this works out to Danger Sense, Empathy and Intuition justified through Hypersensory awareness (but not the limitation).
High Technology – While Halcyone doesn’t have access to most technology from her home world (always-on server connections, being a broke insurgent, etc.), she does have access to a complement of TL10 equipment, mostly what she managed to “liberate” from her former employer.
Proposed Power Set Implementation
Tendriloid Template
....
Remarks
I pretty sure my proposed power set won’t fit. I can do some trimming all the same. There’s a long biography but this is long enough as is. I might change some things on the provisional character sheet, I need to put something up before I fiddle away another week.
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The bones of the powerset look good.
- The technology, I think I'm getting a grasp on it. If you had to pick a technology path from UT to describe her world, which one would you pick? She's actually not leveraging her tech level much.
- The racial template is probably a touch overbuilt, but not much. ST 30 is high for a 100 kg hydrostatic skeleton ... but the enhanced strength has been noted, and it will be pretty high (probably 20). The arms I'll tweak, but I suspect in play it will look very similar. Four attacks at once feels excessive, it may end up being three. Or Altered Time Rate. She might warrent elastic skin as well as chameleon.
- "Hypersensory Awareness" is probably better termed "Sensory Hyperawareness", and I take it you want it for a Sherlock holmes-like effect? I'm mulling it over. It makes a fair amount of sense for a prespective body guard. I'd probably tweak it a little, make it a little more specialized, but it mostly looks good.
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Originally Posted by Kalzazz
Are you familiar with Keith Valentine from Shadow Hearts?
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No I'm not. A quick trip to the shadow hearts wiki seems to indicate he is a vampire with shapechanging, animal summoning/control powers (not sure), and some fairly raw elemental damage attacks. What did I miss?