Quote:
Originally Posted by kirbwarrior
I don't know if it's said in the books, but I know Kromm has on multiple occasions pointed out that was the intent. What I put together was that the weapon can't do more than MaxST + base weapon damage.
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I'd say if you're going with that Kromm ruling in your house, then go all the way, if dice adds count against the Max ST, then dice penalties should also apply before Max ST is determined.
But, I'll note, that's never been the way I've ruled. I treat max ST as the Maximum ST that can be used for damage calculation, any other dice adds from non-ST sources (Weapon Master, Quality, Posoin, Magic, Etc) are counted after ST is capped.