|
|
|
|
|
#1 |
|
Join Date: Aug 2007
|
Note that this requires the jumper to have been taken to that TL11 world by someone else or tracked an item from it or that he have Blind and a personal TL of 11. No TL11, no ability to visualize a world above your personal TL.
__________________
Fred Brackin |
|
|
|
|
|
#2 | |
|
Join Date: Jul 2008
|
Quote:
...But I'd not really expect 'charismatic or sneaky' to be enough to enable a TL3 character to obtain power armor in a TL11 setting. Where they may not speak the language, understand less of the technology than toddlers do, and don't really know what they're even looking for. At least it wouldn't be a quick-and-easy exercise. (If RedMattis meant 'a TL11 world-hopper with arms-dealing ultratech contacts', well, that would be more useful to mention than "ultra-charismatic (or sneaky)")
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
|
|
|
|
|
#3 |
|
Join Date: Aug 2007
|
Ah, but check for a similar situation under Snatcher on p.86. If a low tech person trying to Snatch a laser pistol ends up with a toy then the same person trying to Jump to a futuristic world ends up in Tomorrowland at Disneyworld.
Perhaps it is only an individual GM's ruling but I think it one with considerable common sense behind it.
__________________
Fred Brackin |
|
|
|
|
|
#4 | |
|
Join Date: Jul 2008
|
Quote:
But it's a bit harder for Jumper (World) to pull off that bait-and-switch, since it goes to the same place you left. It can't take you to Disneyworld unless you're standing on a site where somebody built Disneyworld in another accessible reality. ...Also, making it so that it's impossible for jumpers to discover worlds ahead of their own TL is kind of a weird restriction, provided you allow New Worlds jumpers and have high-tech worlds in your multiverse. The trait literally has no references to TL in it.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
|
|
|
|
|
#5 | |
|
Join Date: Aug 2007
|
Quote:
__________________
Fred Brackin |
|
|
|
|
|
|
#6 | |
|
Join Date: Jul 2008
|
Quote:
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
|
|
|
|
|
#7 |
|
Join Date: Jun 2006
Location: Sweden, Stockholm
|
If I need to perfectly imagine my destination I can't realistically go anywhere. Not unless someone brings back video or at least pictures of it.
The line "Of course it is always possible that the desired destination does note exist" implies that you don't need an exact match. Imagining Tolkien or Generic-fantasy-land might send me to Yrth. Imagining Star Wars might send me to some TL8+4* world, etc. Imagining a land of talking horses that solve things with friendship might fail if nothing quite like that exists. Of course in a world where just about every imaginable world does exist and the GM is fine with exploiting them the Jumper advantages gets a lot more powerful. Especially if crazy plots aren't held back at all; the character can return with a pocket watch that summons a giant mecha, and psi-amplifying tech that basically upgrades their advantages. But anyway New Worlds, like everything else about Jumper is clearly very much up to the GM. Hence why I think they could just as well have put the point cost as "Whatever suits the campaign". As for language? Depends on the setting. It is common for alternate worlds to all speak modern english for some oddball reason, or everyone has "Universal Translators" (Star Trek) and a cross-world traveler gets understood anyway. In fact, unless diplomatic struggles is the focus it is probably more likely for the languages to be oddly similar. In most settings Jumper is outrageously overpriced (like the Spaceship comparison made by another poster). In situations where it is not it tends to be so good that there would be no fair price for it.
__________________
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
|
|
|
|
|
#8 | |
|
Join Date: Aug 2007
|
Quote:
If you have new Worlds and want to visit a world where somebody else is President you can just visualize a newspaper headline with President Fill-in-the-Blanks name in it. How do you viisualize a TL11 world? Go with a pulp magazine cover with flying cars and I might let you go to Gernsback istead of Disneyland.
__________________
Fred Brackin |
|
|
|
|
|
|
#9 | |
|
Join Date: Dec 2007
|
Quote:
|
|
|
|
|
![]() |
| Tags |
| advantage of the week, jumper |
| Thread Tools | |
| Display Modes | |
|
|