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Old 03-04-2021, 12:24 AM   #3
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Pole Weapon Rework

Very technical issue with this:

Advantages can be divided into two categories according to how they scale:
  • Fixed advantages, roughly equivalent to sometimes getting a change in an attribute
  • Proportional advantages, roughly equivalent to a percentage improvement in the capability
The +2 modifier for set vs. charge is a fixed advantage. The ability to jab and charge priority are proportional advantages. The extra damage for a charge is proportional in Classic but fixed in Legacy.

Fixed advantages are always worth the same in attribute terms. But proportional advantages are worth more for experienced characters than inexperienced ones.

You're proposing a polearm penalty that's fixed. But the advantages of polearms are a mix of fixed and proportional. So using a polearm will be a better deal for an experienced hero than for a 32-point grunt. I'm not sure that's a good thing, in fact the reverse might be better.
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