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Old 03-01-2021, 02:26 PM   #20
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [DF] What's Distinctive About the Default Worlds of DF?

Quote:
Originally Posted by David Johnston2 View Post
Change for change's sake has never worked for me as an ideology. You need a direction for your desired changes. Otherwise you are just randomly wiggling around. That's why I picked more versus less magic.
Well, there's the question of whether your oppositional poles are supposed to be self-contained ideologies, or whether they're just extremes of a particular component decomposition of ideologies.

Insofar as DF has such a thing it seems closer to the former. But the Other Game influence often leans to latter sometimes. ISTR that the fictional antecedents for Order vs Chaos had it as the sole great cosmic polarity and turning it into a two-axis structure originated in gaming, but I could be mistaken there.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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