Quote:
Originally Posted by arcanus
Hi All,
I've searched for previous threads to avoid raising the living-thread.
I need some ideas on how Psionics would be affected by different Worldlines, now I like differing Mana for Magic but I don't want to take the Mana for Psionics route as I feel it diminishes Psionics.
However don't want the Iswat super telekinetic running around scott free when the mage's fireball will barely light a match.
So what other interesting ways are there to challenge or mix up psionics on different Worldlines, an example being the Telekinetic is currently on Reign of Steel.
I like the fact that he is an anomaly and if he uses his powers too often he becomes a subject for investigation and dissection for the Zoneminds however I want to throw him a few different curve balls.
Thoughts, ideas?
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The simplest thing to do is have it be societally based rather than world-rules based. If a setting has loads of psionics, the people there will be more prepared on how to deal with them than one where only 0.01% of the population has any, and similarly a world that doesn't have any psionics at all would be a walk in the park.
If you do go for the world-rules way of making psionics more or less useful at different places, make sure to let the players know when they make their characters - communication is key.