Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-11-2021, 11:50 AM   #7
talonthehand
 
Join Date: Mar 2008
Location: LFK
Default Re: [Psionics] Worldline Rules

Quote:
Originally Posted by arcanus View Post
Hi All,
I've searched for previous threads to avoid raising the living-thread.

I need some ideas on how Psionics would be affected by different Worldlines, now I like differing Mana for Magic but I don't want to take the Mana for Psionics route as I feel it diminishes Psionics.

However don't want the Iswat super telekinetic running around scott free when the mage's fireball will barely light a match.

So what other interesting ways are there to challenge or mix up psionics on different Worldlines, an example being the Telekinetic is currently on Reign of Steel.

I like the fact that he is an anomaly and if he uses his powers too often he becomes a subject for investigation and dissection for the Zoneminds however I want to throw him a few different curve balls.

Thoughts, ideas?
The simplest thing to do is have it be societally based rather than world-rules based. If a setting has loads of psionics, the people there will be more prepared on how to deal with them than one where only 0.01% of the population has any, and similarly a world that doesn't have any psionics at all would be a walk in the park.

If you do go for the world-rules way of making psionics more or less useful at different places, make sure to let the players know when they make their characters - communication is key.
talonthehand is offline   Reply With Quote
 

Tags
infinite worlds, psi powers, psionic campaigns, psionic powers, worldlines


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:52 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.