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#611 |
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Join Date: Feb 2020
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Happy New Year All!
I have a player who wants a ritual to shrink himself or others down to ½" height. Below is the ritual we came up with, and while it seems right, it also seems expensive. I know RPM allows you to do things in multiple ways, and I'm not just trying to reduce the cost of the ritual, I just want to make sure I'm doing it right. Are there other ways people would do this, and why is it OK to do it your way? I've already read through the following thread and got inspiration when designing the ritual: [RPM] Shrinking a Planet? Shrink Spell Effects: Greater Transform Body Inherent Modifiers: Altered Traits: Shrinking Greater Effects: 1 (x3) This ritual cause any living thing weighing 300 lbs. or less, within 2 yards, to shrink 13 Size Modifiers (SM). A normal human would shrink down to a ½”. It takes 13 seconds for this to occur, and when the ritual is over, it takes 13 seconds to return to its original size. Typical Casting: Greater Transform Body [8] + Altered Traits: Shrinking [65] + Subject Weight: 300 lbs. [3] + Duration: 1 hour [3] Cost: 237 energy (79x3) |
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#612 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Looks plausible to me.
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#613 |
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Join Date: Feb 2016
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One of my favorites is Diabolic Lover
Spell Effects: Greater Transform Body Inherent Modifiers: Altered Traits (Leech) Greater Effects: 1 (×3) The target gains the ability to feed on the FP of others through kissing, intimacy, or other contact with mucous membranes or open wounds. Typical Casting: Greater Transform Body [8] + Altered Trait: Leech (Accelerated Healing, +25%; Blood Agent, -40%; No Signature, +20%; Steals FP, -25%) [20] + Subject Weight (300 lbs) [3] + Duration (1 month) [11]. Cost: 126 energy (42×3) Last edited by AlexanderHowl; 01-12-2021 at 12:30 PM. |
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#614 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
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#615 | |
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Join Date: Feb 2020
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Thanks for the confirmation.
Uhm... wow! Temporary Vampire. That opens up avenues of play that I'm not sure I ever wanted to know about. Thanks for that. :-) Quote:
If I let my player throw around 12,330 energy, I'm sure he'd come up with something a lot more interesting than shrinking someone. |
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#616 |
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Join Date: Feb 2016
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Another favorite is Total Suffering:
Spell Effects: Lesser Destroy Body Inherent Modifiers: Altered Traits (Blindness, Chronic Pain (Agonizing, 8 hours, 15-), Quadraplegic). Greater Effects: 0 (×1) The target experienced total suffering, chronic agonizing pain while going blind and quadruplegic. They retain their other senses though, so they can taste their bile, smell their urine, feel their excrement, and hear their own screams. They cannot even find solace in suicide and must beg someone else to end their suffering. The last part is key to their suffering, as they must spend a year hearing the refusals of their loved ones to help them end their suffering. Typical Casting: Lesser Destroy Body [5] + Altered Trait: Disadvantages (Blindness [10] + Chronic Pain (Agonizing, 8 hours, 15-) [18] + Qudraplegic [16]) [44] + Subject Weight (300 lbs) [3] + Duration (1 year) [22]. Cost: 64 energy (64×1) |
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#617 |
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Join Date: Oct 2015
Location: New England
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#618 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
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#619 |
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Join Date: Feb 2016
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Well, squish, done. A character shrank down to SM-13 would have 0.07 HP, meaning that 1 HP of damage would obliterate them.
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#620 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Sure, they'd have 1 HP, but you'd have -13 to hit them (and they'd get to Dodge). So I mean...good luck with that. This isn't a "death spell" it's a "I'm annoyed and will deal with you later spell."
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| Tags |
| ghostly movement, magic, ritual path magic, rpm, thaumatology |
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