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Old 01-02-2021, 12:17 AM   #17
Rupert
 
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Join Date: Aug 2004
Location: Wellington, NZ
Default Re: [Spaceships] Hull size of Falcon...

Quote:
Originally Posted by Ulzgoroth View Post
Yeah, the problem with not hewing to measures is that size is itself a gaming-relevant property. Or at least it has a lot of potential to be. A game might find that the outside dimensions and inside 'sets' never need to cross over. Some media get away with that certainly. But it's a bit risky. With the Falcon, players may have pretty firm ideas of what kinds of spaces it can fit into (since it did a lot of fitting into spaces across multiple films) and be disturbed if you give them a 'falcon' that badly mismatches that.
That is part of its 'capabilities', so you'd take that into consideration when picking a size. The fun comes when some capabilities require a quite small ship and others a rather larger one, but the source material doesn't think that and therefore players who want to hew closely to the source material are likely to get twitchy about using Extradimensional Interface systems to reconcile the differences.
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