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#10 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Quote:
I agree Recover Energy would make more sense as an advantage of some kind. It dates from early in the history of GURPS, when doing everything with skills was a visible line of development, and I suspect it's been retained because rebuilding the whole spells-as-skills magic system is such a big job, and it doesn't seem worth breaking compatibility with smaller changes.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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