Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-14-2020, 03:24 PM   #1
RedMattis
 
RedMattis's Avatar
 
Join Date: Jun 2006
Location: Sweden, Stockholm
Default Re: Simplifying GURPS - Builds without Points

Reminds me a bit of some old roleplaying systems in Swedish. Eon (Fantasy) & Neotech (Sci-fi).

In both of them you roll up basically your entire character, what race are you? Gender? Age? Who are your parents? What is your background?

There are a few points where players can make decisions (race, and profession f.ex.), but generally you're stuck with what you roll up. The power level of characters can end up quite different as a result, but rolling up characters through endless tables is actually quite fun.

Such systems can be nice for players who can't come up with good characters, though as an experienced roleplayer & GM I'd rather come up with most of my character myself.
__________________
"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared"
RedMattis is offline   Reply With Quote
Reply

Tags
action, specialists


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:18 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.