Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-11-2020, 06:40 PM   #12
Skarg
 
Join Date: May 2015
Default Re: The Road to Adventure

We made many, many maps of various countries and places, with different kinds of road networks. But gates never became a large-scale substitute for the need for roads, wagons, mounts, walking, ships, etc. There were only so many wizards with Create Gate, only so many of those willing to spend only so much time creating gates for only certain people and organizations, mostly the Wizards' Guild itself and its own purposes. And aristocrats, militaries, and other closed groups with a great desire for instant long-range travel. The Guild tended to only sometimes make some gates available, they didn't offer it very cheaply, and usually only to people they didn't mind letting into the parts of their guildhalls where their gates generally were. And that was in the liberal countries... in the more tightly controlled places, the gates tended to be for those in power, and/or who was allowed to gate in and out was tightly scrutinized and controlled.

Last edited by Skarg; 11-11-2020 at 06:46 PM.
Skarg is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:58 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.